Throne Room
Dan john cox 2018 02 17 16 54 03
Dan john cox 2018 02 17 17 09 36 unity 2017 3 0f3 personal 64bit throne room unity 2018 intro game environm
Dan john cox 2018 02 17 17 10 09
Dan john cox 2018 02 07 18 24 37 3d view
Dan john cox 2018 02 17 17 15 19 substance painter 2017 4 2 throne
Dan john cox 2018 01 25 07 17 52 autodesk maya 2018 g dropbox pluralsight game environment fundamentals mockups

Early Block in of the room structure in Maya

Dan john cox 2018 01 31 10 22 47 unity 2018 1 0b3 personal 64bit throne room unity 2018 intro game environm

First pass in Unity, testing out the assets and lighting

Dan john cox 2018 02 03 10 49 17

Second pass trying to add in more colour variation and "story" aka fire particles :P

Dan john cox 2018 02 04 12 41 03 zbrush

Closer the final feel for the scene. But the glowing elements here felt a touch too distracting and noisy so I removed them for the final.

This is a piece I made with Pluralsight and Unity for 2 courses on creating environment art for games. Excited for people to get into these since I'm hoping to make something that covers the broader techniques needed for handling game environments.